The Bard Adventure is a small prototype focused on procedural generation. In this prototype, different methods for creating procedurally generated dungeons were tested. The dungeon in this case consists of a 4x4 grid of rooms. The generation always starts at the top of any column and creates the path procedurally, checking from all possible options (with over 200 possible rooms featuring different enemies).

The objective of the mini-game is to help the bard escape the maze through a portal, avoiding detection by knights or barbarians who will chase the bard if spotted. The player also needs to avoid traps to prevent losing health.

Controls: WASD

(If any bugs occur during dungeon generation, the reset button at the bottom left will restart the generation process.)

StatusReleased
PlatformsHTML5
AuthorOKΛMI
Made withUnity

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